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Rifleman: The predominant soldier class in the game, riflemen can use a variety of different weapon kits. Even though the primary weapon remains the same in all the kits (being defined by the soldier class - see below), there is a variety of equipment to be chosen as the secondary weapon. Every class can carry a primary and secondary weapon, which are organized into "kits". The soldiers themselves are organized into four different character classes.
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The player enjoys limited tactical control on the battlefield by issuing maneuver commands and rules of engagement for each fireteam through a command map. However, only six soldiers can be selected per mission. They are organized into three fireteams named using the NATO phonetic alphabet: Alpha, Bravo, and Charlie, with space for three soldiers per team (the Xbox and PlayStation 2 versions do not have a Charlie team available). Ghost Recon puts the player in charge of the eponymous Ghosts, a fictional squad of United States Special Operations Forces soldiers from Delta Company, 1st Battalion, 5th Special Forces Group. Ghost Recon's success has spawned 2 expansion packs, Desert Siege and Island Thunder, as well as numerous sequels for video game consoles and the PC.
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Together with Rainbow Six, SWAT 3, and Operation Flashpoint, game industry experts generally credit Ghost Recon with defining and refining the tactical shooter genre. Unlike Clancy's other tactical shooter series, Rainbow Six, Ghost Recon is not based on any of his books. Ports for N-Gage and Game Boy Advance were planned, but later canceled.
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It was ported to Mac OS, PlayStation 2 and Xbox in 2002 and to the GameCube in 2003. Against overpowering enemies and harsh climates, relying on your teammates and your survival skill might as well be the only chance you’ve got.Tom Clancy's Ghost Recon is a tactical shooter video game developed by Red Storm Entertainment and published by Ubi Soft in 2001 for Microsoft Windows.
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Survival of the FittestĬompared to the previous game, Breakpoint places more emphasis on the survival aspect of combat. These weapons will help players to stand against the heavily-armed Skell forces, and will also give them a fighting chance against the unforgiving lands of Auroa. New to the game are rocket launchers and heavy combat drones. While this might sound like a minor annoyance, some players prefer to play offline, and they simply can’t do that in Ghost Recon Breakpoint. Breakpoint’s single-character progression system forces players to remain connected to the internet, a situation that didn’t happen in Wildlands. Thankfully, this has since been remedied with the inclusion of AI squadmates that help players who prefer to go solo.Įven if you choose to play alone, be ready to remain always online. Initially, the game had no AI companions: a staple of the Ghost Recon series. Unlike Wildlands, Breakpoint focuses more on character progression and multiplayer. However, a group of rogue soldiers takes control of Auroa and its war machines, becoming a threat to America and the rest of the world. The island of Auroa is considered to be the “World 2.0,” featuring an impressive collection of biomes from all over the world. Set six years after the events of Ghost Recon Wildlands, Breakpoint sees the characters from the previous game returning to face a former ally. Speaking of setting, Breakpoint takes place on a fictional island in the Pacific Ocean, the beautiful Auroa. However, unlike Ghost Recon Wildlands, Breakpoint includes heavier weaponry to go with the game’s technologically advanced setting. Like its predecessor, Ghost Recon Breakpoint is a tactical shooter meant to be played in multiplayer mode.